Creating my Own Tank

Starting to model my Final sketch Within this blog I will show my work through Maya when making my own battle tank. It will include modeling and UV mapping the tank using my research and backstory to match the look and design of the tank I want. I will finish the blog by explaining what…

Learning Substance Painter

Introduction Today we are working on substance painter to try to paint onto a 3D model compared to using Photoshop which is 2D using the UV map. This lesson will allow me to understand the basics of using substance painter and the differences between the two softwares. FBX – Universal file that can hold textures,…

Concept Art for Own Tank

Introduction In this lesson we are working on thinking about how our own tanks will look and coming up with ideas and drawing them on photoshop using a graphics tablet. I will communicate my idea before working on modelling the tank. I already have some ideas for my tank that I have drawn up so…

Modelling a Realistic Tank: Texturing

Introduction Within these lesson we will be learning to create our own texture and design for the battle tank project using software such as photoshop and placing them onto the tank to finish the design. How to export an UP map Possible Resolutions 256 x 256 512 x 512 1024 x 1024 2048 x 2048…

Modeling a Realistic Tank

Introduction Today we will be creating a realistic tank within Maya. First we will be looking into different tanks through researching and then working on a modelling activity though Maya and learning how to UV map. We will be practising how to 3D model within Maya. We will look closely at the shape and details…

Modelling a Low Poly Tank

Introduction This lesson will help me to understand how to model on Maya using a shape of a tank and being more effective but making it low polygon. By using different UV sheets to create textures and simple shapes to display a tank like design. Trim sheet modelling are used in game design to save…

Battle Tank Research

Introduction Research into different designs of tank, including different styles, level of polygons and textural use. By doing this I can see what type of tank I want to work towards. Then making a mood board of designs that interest me and could reflect my work. Using my own ideas and other designs, I can…

Learning Autodesk Maya

Introduction In today’s lesson we worked on learning how to work with 3D models and other common elements of the software Maya. By the end of the lesson I will have a basic knowledge of how to use Maya. This will be our first lesson on understanding how to create different objects within Autodesk Maya….